- #VDMX VIDEO MULTIPLE OUTPUTS HOW TO#
- #VDMX VIDEO MULTIPLE OUTPUTS UPDATE#
- #VDMX VIDEO MULTIPLE OUTPUTS CODE#
- #VDMX VIDEO MULTIPLE OUTPUTS FREE#
In the event of custom screens or architectural projection, a VJ can use mapping tools to crop and transform the imagery to fit seamlessly into the environment.
Most of the time for event you’ll have a mix of the two, with some parts improvised and other pre-scripted.Īs part of planning a show design for events, multi-channel output can add a physical, spatial element to your images, which is a great way to present split screen content, creating an immersive, spatial presentation of imagery. In some cases the materials prepared for a show may be arranged in advanced using a system of cues running from timecode, and in other cases the event may be intended to be performed entirely live. This can take the form of media files such as movies, still images, animated gifs and interactive generators, custom FX, as well as any physical portions that will be needed, such as projection surfaces.ĭuring the pre-production phase it can often be useful to work with other artists and technicians this can help with filling in knowledge gaps and for being able to accomplish more tasks before a deadline. Using our prepared mood boards and storyboards as a starting points we begin to gather and create the individual elements for the final project / performance.
#VDMX VIDEO MULTIPLE OUTPUTS HOW TO#
Students can work on their own, or in a small group for this project by request at the discretion of the professor.Īs we get ready for the final project and performance we will also begin to have a more in depth look at the world of show production and how to prepare for your first big events.
#VDMX VIDEO MULTIPLE OUTPUTS UPDATE#
If its any help, I’m using VS 2015 update 3 on Windows 8 Embedded Standard (which I still haven’t ruled out a being part of the problem) and I’m compiling for Win32.The final piece/performance is a culmination of the experience and knowledge gained over the semester. Should I be doing something special with MPEGStreamclip? I’ve tried a variety of encoding options to no avail and I’ve looked through some information on my file and the sample one that does work and as far as I can tell they’re identical - although there must be something causing it?! I’ve double checked I have everything installed that I should
#VDMX VIDEO MULTIPLE OUTPUTS CODE#
I’ve had a look through the code that throws it and I haven’t been able to figure out what’s causing it However, the addon also now logs “SampleCB - raw buffer is NULL” as well. It logs “Video frame size not encoded in file header” as I’d expect given that’s the if clause you added for the fix I’ve tried this with a lot of files now and it’s still showing up as yellow stripes
#VDMX VIDEO MULTIPLE OUTPUTS FREE#
This code is free to be used in any manner with or without attribution. Code is based off of examples provided by MSDN, the videoInput library, DirectShowVideo and ofDirectShowPlayer written by Theodore Watson, Jan 2014
ofxDSHapVideoPlayer written by Jeremy Rotsztain and Philippe Laurheret for Second Story, 2015 secondstory/ofxDSHapVideoPlayer/blob/master/src/ofxDSHapVideoPlayer.cpp Hi sounds totally do-able! but you’ll have to dig into the guts of the add-on to connect the audio channels on the video to appropriate audio channel. Please give it a whirl and let us know if you have any issues or requests! ofxDSHapVideoPlayer uses parts of Theo Watsons’s DirectShow video player ( ) and code from RenderHead’s DirectShow version of the Hap codec ( ). The Hap codec was originally released and open sourced by Tom Butterworth for VDMX. Unlike the QuickTime-based version of the codec, ofxDSHapVideoPlayer decompresses the frames on the GPU natively on Windows using a mixture of snappy (optional) and DXT (the downside of this approach is that we don’t have access the the decompressed pixels on the CPU). Over at Second Story, we’ve been using it to synchronize HD video across multiple computers. As you may already know, Hap is a video codec that uses the GPU for decompressing video frames – making it fast and low overhead. OfxDSHapVideoPlayer is a DirectShow-based video player that plays Hap-encoded video files.